QUOTE(ddsp11 @ Feb 19 2008, 06:44 PM)

ok, here is the storyline and the requirements and all that stuff
Requirements:
90:agility, range, or strength
200 questpoints (yes, im very serious about this)
Being able to use ancient magic teleport to canifis would speed this quest up
Must be able to kill a level 467 Holder of the Force
Dificulty: Extremely hard
Quests:
Priest in Peril
start location:
Talk to the Outcast Wizard wandering around in the Morytania swamps
Storyline:
A wizard found out about a place hidden in Runescape that held the 3 "Forces of the World", although some may not seen like forces, but they still play an important role in the world. The forces are Animals, Plants, and weather. The wizard told all of his collegues about his amazing discovery, but no-one would believe him. He was shunned from the rest of the wizards, so now he wanders aimlessly in the swamps of Morytania. When you meet him, he asks if you ever heard of this, he figures that you wouldn't know no matterwhat you say, and he asks for your help to prove this to everyone else, so he sends you on a quest for all of these materials to open the portal to the "Forces of he World". After you collect the materials, he will open the portal for you, but he wants you to actually bring the remains of one of the "Holders of the Force" to him! He warns you of their immense power, and will want you to prepare yourself very well before this battle. Depending on which route you take (after entering the portal), depends on what "Holder of the Force" you will fight. If you take the strength route, you will fight Holder of the Force, ANIM, who uses melee and strikes quickly with attacks that can hit in the high 30s. If you take the range route, you will fight Holder of the Force STOR, who uses range and attacks quite slow, but hits on the high 40s. If you take the agility route, you will fight Holder of the Force VINE, who uses magic attacks that are mid speed. Be careful, the attacks can range anywhere from the low 20s to high 50s! After you kill one of the "Holders of the Force", you will get their remains, which are exactly what the Outcast Wizard wanted you to bring him. He will turn this into one of 2 weapons, or a piece of armour, but you get to choose! After getting the item, you will have completed the quest and get 7 quest points and access to the "Realm of the Force", where you can keep getting the remains of the "Holders of the Force", and getting them turned into weapons or armor. You need 80 attack for weapons, and 80 defense for the armor. I hope you like the quest!
Nice storyline but the whole idea with remains n stuff needs to be revised it reminds me of Barrows too much.