aidyn321
May 23 2008, 04:09 AM
i know this has been around for a while
but i havent really seen a good discussion with both sides arguments
what do you think about jagex's decision?
feel free to explain yourself
keep it clean tho
personally, i do not approve, but i do understand why jagex did it. i just think they could have done a better job of it...
chuck
May 23 2008, 11:38 AM
I personally approve, they seemed to be successful with it. Basically, their goal was to get rid of auto-bots, and did it work? Yes. Though it may be a 3k trade limit to f2p, in p2p, it ranges to a 30k difference depending on ones quest points. It's a good idea on Jagex's part imo.
Emperor Josh
May 23 2008, 12:20 PM
It hasn't affected my play whatsoever since I came back, so I completely approve of it. I fail to see any outweighing negative points against the fact that there is no longer autos, and there is far less account hacking going on than there was before.
I'm 100% in support of it.
Spire
May 23 2008, 01:34 PM
I'm ok with it there.
Pros: No more scamming towards people (i wish it had been put in earlier

) ripping people off, less beleif of the "FR3e PARTey H@Tz foll0w 2 get, jsut giev my ur password nd ill put it on ur accouant" crap.
No more high cost account item trading, which could go in cons for some of you guys out there

Cons: No presents. Really, that's really all I can think of.
I'm glad they're not bringing it back, but I accidently voted the wrong choice.
Linkster180
May 23 2008, 07:33 PM
i voted yes...i mean sure its a differnet thing that many are use too..ive played for 3 years and MANY drastic changes have occured through out my playing tim
wildy loss
weird trading stuff
new items
summoning
NEW SKILLS
so far it looks like im saying its a bad thing
BUT!
you have to remember through the 3 years ive played ive been scammed and ive been tricked... its not fun
Think of it that way...SAFTEY or SCAM
Broli
May 24 2008, 12:31 PM
I actually approve. I hardly traded as it is, so it doesn't have an effect on me. They stopped RWT with it and I'm glad.
The only things I do miss is players controlling the economy (yes I actually miss that), and no longer giving friends presents.
Linkster180
May 24 2008, 03:02 PM
the presents was fun going to non mem worlds and giving away things members didnt want... i use to give out anti drag shields to all the level 3's
Zeton9
May 24 2008, 05:49 PM
It took away scammers, beggers, and marcoers ten fold.
I said yes.
darth_knukle
May 25 2008, 02:17 AM
Contrary to what seems to be common opinion here, I disapprove of this move. Many players seem happy or uncaring about it now, but I see it as a threat.
Jagex is turning more and more towards Communism, as a figure of speech. The have set prices on items and created a limit for going above or below. I used to be a merchant, so this hit me hard. you used to be able to sell law runes for 1-3k. Now, last I checked, they barely make 400 gp.
A little more scary than this is the QuickChat system. How much longer is it before this "optional" system becomes mandatory, and Jagex, in an attempt to stop foul language, takes away free speech?
So I see the trade limit (and QuickChat, although that's not what this poll is about) as a threat that I really hope Jagex won't carry out.
Don't be angry if I say I am against this 100%.
P.S. Don't get me wrong. I hate macroers and hackers and all those other people, but I think there are much more efficient ways of stopping them than ending free trade. More random events, for one.
Totally Buff
May 25 2008, 04:46 PM
Unbalanced trade needed to be removed. Many experts from many online game platforms agree. As long as there is unbalanced trade, Real-world traders will always be a threat. I have yet to see a solution that allows for completely free trade that eliminates the possibility of gold-farming. Random events do little more than annoy the legitimate player. In case you didn't notice, Jagex has been increasing random events and made them more difficult, but the gold-farming increased. You can make more intricate randoms and make them more frequent, but auto programs will always be able to beat them given a little time. You will only succeed in driving more legitimate players away. Putting additional restrictions like combat levels or quest points does the same thing. Gold farmers have no problems raising levels, look at the green dragon farmers as a prime example.
As far as Quick Chat, I think there is legitimate concern that it may become mandatory. It would definitely kill the rest of RWT that is leftover, but it would force people to use GE or forums to make trades. I'm undecided on this, but the topic isn't about Quick Chat.
bling_masta8
May 25 2008, 05:52 PM
i do see a lot that's wrong with it, but then again, i see a lot more wrong without it... its better to have it rather than not have it. It made this game better in some ways, by getting rid of the autoers, at a loss of giving away free things. This is a sacrifice all RuneScape players should accept.
G0d F0rgivin
May 26 2008, 03:24 AM
i approve of it because it took scamming away
maxumus ivo
May 26 2008, 04:16 AM
Be honest to yourselves folks. Since when has RWT ever affected you dorectly? I probably have been playing then 80% of the people here, and It never affected me what so ever!
I completely agree with Darth 2 thousand Percent, becuase seeing what the have been doing recently thats what they are going to most likely do.
Better edit your post Dart, lets not give [f]agex any ideas lol.
Totally Buff
May 26 2008, 05:39 AM
Have you ever bought or sold fish, or tried to fish in a place saturated with auto accounts?
Have you ever bought or sold yew logs, or tried woodcutting in a place saturated with level 3 autoers?
Have you ever bought or sold flax or bowstring, or tried collecting flax alongside a group of low-level autoers?
Have you ever bought or sold dragon hides or dragon bones, or tried competing with a gold farmer to kill dragons somewhere?
I'm betting that you've done at least 1 of the above, which means you were indirectly or directly affected by RWT. If you were not directly competing with RWT'ers collecting resources, you were indirectly affected by the prices they controlled when you tried to sell those resources. The problem you have is that you were, in fact, affected by RWT but you weren't aware of it. You need to wake up.
Do you pay for membership by sending a check to Jagex in the mail? If RWT'ers were allowed to continue, then you truly would not be affected. Jagex was about to lose the ability to accept ALL forms of electronic payment and the only way to continue would be to mail a check. If that happened, many hundreds of thousands of players would quit instantly, instead of the thousands that have due to the updates (many of whom have already come back or were replaced by new players.)
And [f]agex? Yeah, real mature and soo original
aidyn321
May 26 2008, 05:04 PM
hmm u all have some good points there
true, it did take away aoutoers, which i am extremely glad, but the scamming thing im not so concered about, i mean jagex did make the stronghold of security for a reason...theve made it pretty clear that all those scams are fake. in my opinion, it should be common sense not to fall for any of those scams, no matter how real they seem.
as i lay dying
May 26 2008, 09:17 PM
I disagree. im one of those hardest hit... as i merched on my main (got 8m), pked (2 hybrids lvl 54, 63). however, i must agree cutting yews is way easier. And how does fishing with 100 autoers affect you? its not like the fish are gunna go away.
darth_knukle
May 27 2008, 05:44 PM
QUOTE
Have you ever bought or sold fish, or tried to fish in a place saturated with auto accounts?
Have you ever bought or sold yew logs, or tried woodcutting in a place saturated with level 3 autoers?
It may surprise you, but yes. I didn't find it that hard. Like as i lay dying said, auto-fishers don't scare away all the fish. Yews are a little more annoying, but when it turns into an ent or a tree spirit it's actually quite amusing.
QUOTE
it should be common sense not to fall for any of those scams
Of course! What idiot would offer you a rune 2h for a rune shortsword?
QUOTE
Random events do little more than annoy the legitimate player.
Some random events (such as, say, the Drunken Dwarf) actually help you if you talk to them. Autoers just ignore them, at which the NPC starts attacking.
And those that actually do attack you, well, you only need to walk a few paces away and they'll disappear. You're saying you can't spare a few seconds to walk away somewhere?
Also, you can report people for macroing. It would take the person very little time to make a new macro, but it takes even less time for you to report them.
It might seem doubtful, but I believe that if players - both P2p and F2p - and Jagex cooperated together, they could put a stop, or at least reduce drastically autoers and scammers without doing away with free trade.
1 Defenc3 1
May 28 2008, 11:58 AM
They had to do it. I just think that limit is too small.
Spire
May 28 2008, 07:10 PM
So, Knukle, you're saying that you'd like to play a game, with the fear of being scammed, barely any places to woodcut in f2p, people illegaly gaining expensive items such as party hats with no work at all, and have the worlds filled with players named Xiao teng2, 3, 4 all the way to 163?
Now, why would you want that?
Just so you can get presents and money from your friends and vise versa? Really, it was fun, but not critical to gameplay, but just fun.
Runescape perfectly o.k. now, why would they revert it back to the hell it was in before the trade limit?
darth_knukle
Jun 4 2008, 08:37 PM
QUOTE
So, Knukle, you're saying that you'd like to play a game, with the fear of being scammed, barely any places to woodcut in f2p, people illegaly gaining expensive items such as party hats with no work at all, and have the worlds filled with players named Xiao teng2, 3, 4 all the way to 163?
From the tone of your post, I'd say you think I do.
Fear of being scammed? Tell me, before the update, were you constantly worrying about trading a rune scimmy for a iron 2h? To be scammed you must first be gullible, which many player's aren't.
Having worlds filled with macros? That might be annoying....if there were only, say, 15 worlds. As it is, there are over 150. I'm not really worrying about running out of room.
Besides which, you can report macros.
People getting party hats for free? Sure, it's noobish, but fortunately doesn't affect most people that much. Are you worried that there aren't enough hats to go around?
Barely any place to woodcut? In f2p? There are several solutions. One is become a member. Another is go to a low-populated world. Another is increase your wcing level so you get logs more often.
And I agree with defenc3. If they had to put in a limit, 3k for f2p is ridiculous. I understand it's more for members, up to 30k. But f2p has more people, I think, and also items that cost more than 3k.
Totally Buff
Jun 5 2008, 12:46 AM
QUOTE(darth_knukle @ Jun 4 2008, 03:37 PM)

Fear of being scammed? Tell me, before the update, were you constantly worrying about trading a rune scimmy for a iron 2h? To be scammed you must first be gullible, which many player's aren't.
No. Being gullible helps, but many players who have been in this game for 6+ months get scammed. Many weren't paying attention to the trade screen, some didn't notice a change in item quantity. Mostly it's people in a hurry and can't be bothered with checking the trade screens. Scamming isn't even the primary problem that necessitated the trade limits, but it is a nice benefit.
QUOTE(darth_knukle @ Jun 4 2008, 03:37 PM)

Having worlds filled with macros? That might be annoying....if there were only, say, 15 worlds. As it is, there are over 150. I'm not really worrying about running out of room.
Besides which, you can report macros.
With all those worlds, there were still at least 20 macro accounts on EVERY WORLD at every training spot. Jagex has stated that they were banning 19,000 macro accounts per week, and they still didn't put a dent in RWT.
QUOTE(darth_knukle @ Jun 4 2008, 03:37 PM)

People getting party hats for free? Sure, it's noobish, but fortunately doesn't affect most people that much. Are you worried that there aren't enough hats to go around?
You realize that party hats are discontinued? That means no new party hats are coming into the game. Some people are hording them, some lose them accidentally, some get lost on merchant accounts that get banned for RWT. That means the total number of party hats is going DOWN. Runescape as a game is up and running, which means that new members are joining to play. That means the number of people playing is going UP. Yes, there aren't enough party hats to go around. That's why they cost so much.
QUOTE(darth_knukle @ Jun 4 2008, 03:37 PM)

Barely any place to woodcut? In f2p? There are several solutions. One is become a member. Another is go to a low-populated world. Another is increase your wcing level so you get logs more often.
Membership is not macro-free. It's not as bad and free-play, but it's still a big problem The bigger problem is that these macros paid for membership with stolen credit card numbers, and these trade limits were meant to stop this. "Low-populated world?" For the high-traffic training spots, there is no "low-populated world." It's hard to raise your wc level if there are 20 macros cutting the same tree as you and you get 1 log before the tree falls.
QUOTE(darth_knukle @ Jun 4 2008, 03:37 PM)

And I agree with defenc3. If they had to put in a limit, 3k for f2p is ridiculous. I understand it's more for members, up to 30k. But f2p has more people, I think, and also items that cost more than 3k.
I don't know what Jagex used to determine 3k and quest points, but there aren't many options. It's easy to do all the free quests and there really isn't another criteria to make trading fair. It's way too easy for members to go to free play and make big trades. Many probably do this to feed pure accounts from "main accounts" with more resources, so Jagex might be trying to stop it.
I am happy with how the trade limit.
Raganork
Jun 5 2008, 04:08 AM
QUOTE(darth_knukle @ May 27 2008, 01:44 PM)

Some random events (such as, say, the Drunken Dwarf) actually help you if you talk to them. Autoers just ignore them, at which the NPC starts attacking.
And those that actually do attack you, well, you only need to walk a few paces away and they'll disappear. You're saying you can't spare a few seconds to walk away somewhere?
Also, you can report people for macroing. It would take the person very little time to make a new macro, but it takes even less time for you to report them.
It might seem doubtful, but I believe that if players - both P2p and F2p - and Jagex cooperated together, they could put a stop, or at least reduce drastically autoers and scammers without doing away with free trade.
There are few random events that can actually be deemed helpful. In the case of your example, all he does is call you attention away for a few seconds, which isn't much but in repetition it becomes rather bothersome, and all he gives you is a kebab and a beer.
As for reporting, I'm pretty sure everyone has seen how effective simply reporting macroers is. People would probably send in hundreds, if not thousands, of reports a day about macroing, and every month or two Jagex would make an announcement saying they banned another 2000-3000 which is probably equal to the amount of reports they would get in a week for macroing. To be honest, for Jagex to keep Runescape growing, they don't have the time to read through each report and ban the account of every macro report they get.
I myself am rather satisfied with the trade limit update. Although I was slightly bummed I couldn't lend out items, money etc. to my friends that I knew were trustworthy when they needed them, it all passed in due time. I payed for the items that I needed before the trade limit and that's no different now, it didn't distort my game play much if at all. A good update imo.
-Raganork
darth_knukle
Jun 7 2008, 09:15 PM
Here's an idea to give the economy partially back to players: allow ppl to buy/sell at any price on the Grand Exchange. They won't be able to give items to another one of their accounts, since you can't target specific players with the GE. players will once again control a portion of the economy. If Jagex includes a function that tells ppl if they're being scammed, then it will be even better.
Overdoziz
Jun 9 2008, 06:04 PM
QUOTE(darth_knukle @ Jun 7 2008, 11:15 PM)

Here's an idea to give the economy partially back to players: allow ppl to buy/sell at any price on the Grand Exchange. They won't be able to give items to another one of their accounts, since you can't target specific players with the GE. players will once again control a portion of the economy. If Jagex includes a function that tells ppl if they're being scammed, then it will be even better.
What if someone is selling a potato for 500m? Nobody will buy it and it would be easy for RWT to transfer money that way.
darth_knukle
Jun 9 2008, 08:24 PM
Ah, but the trade would be very easy for Jagex to track. The Grand Exchange keeps a history of your trades, doesn't it? So Jagex would be able to pull up your trading file, see that you were making unbalanced trades like this, and in response ban you and your trading partner.
Also, they could edit the Grande Exchange so that extreme trades like this were impossible. I suppose that there is a certain freedom in the current Grand Exchange. Players can chose any price withing a specific set of parameters. Well, then, how about extanding the parameters? For all practical purposes, players could set any price they would want. But illegal trades like that would be impossible.
There is, I think, a even better solution:
When a player puts an item up for sale, they can set any price they want. However, if the price is completely unreasonable, then the Grand Exchange would detect that, notify Jagex, and take that item away from the player.
Using your example of the 500m potato, the Grand Exchange would remove the potato and notify Jagex. Jagex would see that you were trying to make an unbalanced trade, look to see who was buying a potato for 500m, and ban the both of you.
How's that?
Overdoziz
Jun 11 2008, 05:14 PM
well, we better not make any mistakes with numbers than #
Bliz
Jun 11 2008, 06:35 PM
I hate it, I wanted to give rocof presents and than I was like.. waaah there's no way
darth_knukle
Jun 11 2008, 11:44 PM
QUOTE
well, we better not make any mistakes with numbers than #
Sorry, but what do you mean by #?
And in any case shouldn't this topic be in the "debates" section if it's such a controvertial matter?
Trees
Jun 13 2008, 04:04 AM
After coming back to Runescape, just to see how it was, I realized that this hasn't hindered me at all. It's made my life easier. I can sell things faster, without having to run through the first few people trying to bargain for ridiculous prices. I no longer have to bicker for five minutes before I finally either walk away or make an unfair compromise. I'm almost glad it's gone. But RWT can sometimes be funny. It's hilarious when level 70s in WoW start asking you questions about certain things you learn at level 1-5. "how do i instance????"
dragonruby0
Jun 13 2008, 03:38 PM
tbh with intro of ge its gd. but i dont see wat is wrong with transferring money to a pure. I can see why they did it because of macroers tho.
Imodio
Jun 13 2008, 09:50 PM
Wow, i'm not surprised or the ordes of players around the grand exchange asking for a "wildy" back, or to remove an "unwanted trade limit", i wonder how many times i've heard of those rebels.. for good and sake, accept the realty and confirm that it will no longer be removed, as long as jagex don't want economical rivals. and you guys still think that it is wrong, then play another game, or accept runescape as it is.
Ah, i do approve it, santa's price has litterally fallen in price

.
dragonruby0
Jun 16 2008, 07:20 PM
also i suppose jagex dont like pures, with the culinaromancer being easy to defeat and all
darth_knukle
Jun 22 2008, 08:00 PM
If you transfer items/money to a pure of yours then I think you are breaking a rule saying "No interaction between different accounts of yours." They made that rule, I'm pretty sure, to stop macroers and the like, but unfortunately for some people Pures fall under the same restrictions.
pnc71
Jul 10 2008, 07:35 PM
QUOTE(darth_knukle @ May 24 2008, 10:17 PM)

Contrary to what seems to be common opinion here, I disapprove of this move. Many players seem happy or uncaring about it now, but I see it as a threat.
Jagex is turning more and more towards Communism, as a figure of speech. The have set prices on items and created a limit for going above or below. I used to be a merchant, so this hit me hard. you used to be able to sell law runes for 1-3k. Now, last I checked, they barely make 400 gp.
A little more scary than this is the QuickChat system. How much longer is it before this "optional" system becomes mandatory, and Jagex, in an attempt to stop foul language, takes away free speech?
So I see the trade limit (and QuickChat, although that's not what this poll is about) as a threat that I really hope Jagex won't carry out.
Don't be angry if I say I am against this 100%.
P.S. Don't get me wrong. I hate macroers and hackers and all those other people, but I think there are much more efficient ways of stopping them than ending free trade. More random events, for one.
I do agree with this statement, because I do believe Jagex has become a little power hungry, and with all of these new changes, the normal players that have been playing will keep leaving, and the quality of the game will start declining rapidly. With the set pricing on every item, they control the economy of runscape, but do they really manage it that well? I do think that the trading limits and QuickChat are dangerously becoming closer to becoming permanent. (although the trading limit is permanent already)
Tr1pe
Jul 11 2008, 03:16 PM
trading limit just means you have to fairly buy your items and can't scam other people
Unless of course i'm talking about the wrong thing because i just jumped in
Totally Buff
Jul 11 2008, 06:05 PM
QUOTE(pnc71 @ Jul 10 2008, 03:35 PM)

I do agree with this statement, because I do believe Jagex has become a little power hungry, and with all of these new changes, the normal players that have been playing will keep leaving, and the quality of the game will start declining rapidly. With the set pricing on every item, they control the economy of runscape, but do they really manage it that well? I do think that the trading limits and QuickChat are dangerously becoming closer to becoming permanent. (although the trading limit is permanent already)
"Power hungry?" Seriously?? You realize that Jagex MADE this game, and everything in it is ALREADY completely under their control? It is up to Jagex to decide how much control the players have, but they still control everything. They could take away all player-to-player trade and sell everything in General Stores at set prices. That would completely kill RWT, while also getting rid of any hope of unsafe PvP minigames and driving away whatever's left of the PK community. How would you like that as an alternative?
BTW these are NOT "new changes." They happened 6 MONTHS ago. Six months in real estate or car sales is recent, but in computer gaming it's ancient history.
QUOTE(Tr1pe @ Jul 11 2008, 11:16 AM)

trading limit just means you have to fairly buy your items and can't scam other people
Unless of course i'm talking about the wrong thing because i just jumped in

Trading limit is meant to stop real-world trading with stolen credit card numbers. The anti-scamming part is a nice side effect.
roboboble
Jul 12 2008, 01:44 PM
i h8 it i came back to the game after 2 years was looking forward to getting members world 2 get some nice gear and money out of the old items in my bank. TRaded someone and was like what the **** is this bull**** stopped me from playing. So what if there is gold sellers EVERY game has them and live with them look at WoW one of the worst games for it but did they stop free trading no but they did change the mailing system so it looks how much gold and things is goin over maybe they need some money trading system like that? u trade for gold and get the old l8r on like 30mins after or somethink??
ddsp11
Jul 19 2008, 01:53 AM
I only see 1 reason why many players (who do not buy/sell gold/rare items, real players in other words) would not like these trade limits. Gifts.

that is the only downside to this. They made item lending, so that means people can be happy...for a while anyway. You can lend out your items like weapons and armour to friends, but this also opened up a new window for scamming and possibly RWT. For scamming, people can trade useless junk for money while supposably lending rare items out for a few hours, while they can actually steal a lot of your hard earned money

They lend you the item AFTER the trade, and set the lending time until someone logs out. After the person they lent the item to leaves the area, they log out, log back in, make up an excuse, and lend the item to someone else, and repeats the cycle. They also say you bought the items they traded, and say you bought their stuff and didn't scam you. For RWT, RWT'ers simply lend out items for a time, like an ags for 24 hours would cost a few dollars, somewhere along those lines. I hope everyone sees my point in both the trading and lending...which i did go off topic a bit i suppose
This is a "lo-fi" version of our main content. To view the full version with more information, formatting and images, please
click here.