So onto the suggestion,
Well it's pretty simple,
Wildy pking would be allowed, but with some restrictions:
You could only loot so much worth in items and gold depending on the level difference from your CB level and your opponents.
If you battle someone lower level than you, for every level of CB level Difference, the lower you can loot.
Also, if your opponent is higher level than you, the higher amount of CB level difference, the more you can loot from your kill.
Also, you would only be allowed to take combat related items into the wilderness on these worlds. If you had any non-combat items on you, you would be not allowed into the wilderness.
Obviously, the gravestones would be disabled upon entry into the wild.
Now, what about the skillers you say or the bounty hunters or even the revenant hunters or the various other things you can do in the wildy?
Well my solution would be that there would be specific pking worlds where you would be able to pk in the wildy, and only in these and revenant, BH, Fog etc would remain on the other worlds.
I hope you fellow crypters like this suggestion, and if you have other ideas that might improve this suggestion, then feel free to post them.
It would also be apreciated if you fellow crypters could help working out the looting amounts and such.
A few possibilities:
When an expensive item is dropped (Godswords etc.) a warning could pop up?
Thank You for reading,
Jac
