Help - Search - Members - Calendar
Full Version: Colonization Minigame
RuneCrypt Forum > RuneScape > Runescape Suggestions & Rants
Silver
Ok.
Here it is.

This is my, and partially Otter's, idea for a new minigame.
It comes from Construction, the Fremminik Isles, and a bunch of other stuff.

It starts off in the Relleka dock. There will be a new dock. There will be 3 sets of settlers, or pioneers, or whatever.

You need 30 mining, smithing, woodcutting and construction, 20 fishing and cooking, 15 firemaking, and 10 crafting to start the minigame. (Ehhh... suggestion on that part... you'll see later)

To start, speak to one of the sets of settlers (the easier sets will look richer, the harder ones will look poorer)
Speaking to one of them will prompt them to explain their problems (The easiest set's handyman left for higher pay, the middle set's handyman is unable to work due to a woodcutting accident, and the hardest set's handyman was eating by wild beasts.) and that they are looking for a new handyman. They say the pay may not be great, but that they really need your help with their new colonies. If you agree, you will be whisked away to each colonies respective island.
-To start the middle one, you need the above stats, plus three of the above stats +15 levels (ie, 45 mining, woodcutting, construction)
-To start the hardest one, you need the above stats +20 levels.

While on the island, the colonists will ask you for several tasks. They are:
Spoiler - Tasks:
Mine 15 tin ore (easiest), Mine 15 coal (middle), Mine 15 mithril ore (hardest)
Make 5 bronze bars (easiest), Make 5 steel bars (middle), Make 5 mithril bars (hardest)
Chop 20 oak logs (easiest), Chop 20 willow logs (middle), Chop 20 maple logs (hardest)
Repair the bank (requires 10 regular planks {easiest}), Repair the storehouse (requires 10 willow planks {middle}), Repair the fence/outpost (requires 10 maple planks {hardest})
Catch 10 anchovy (easiest), Catch 10 trout (middle), Catch 15 tuna (hardest)
Cook 5 herring (easiest), Cook 5 stew (middle), Cook 5 Baked Potatoes with Butter (hardest)
Light 5 ranges (requires logs {easiest}), Light 5 lanterns (requires oak logs {middle}), Light 5 arrow pits (requires willow logs {hardest})
Weave 10 strips of cloth (easiest), Weave 10 sacks (hardest)


For the easiest colony, you will need to do 5 tasks for the colony before they return you to Relleka. You will only be required to do easy tasks. Rewards include iron ore/bar, willow logs, coins, tomes of experience, and gems.
For the middle colony, you will need to do 7 tasks for the colony before they return you to Relleka. You will only be able to do middle tasks (with the exception of crafting), unless you have higher levels. In that case, you can do the hardest level tasks. Rewards include coal, steel bars, maple logs, coins, tomes of experience, upgraded tools (see below), and gems.
For the hardest colony, you will need to do 9 tasks for the colony before they return you to Relleka. You will only be able to do hardest tasks. Rewards include coal, mithril ore, steel and mithril bars, yew logs, coins, tomes of experience, upgraded tools (see below), upgraded Fremminik wear, gems, and raw lobsters.

--Rewards--
---Tomes of experience
----Easiest level colony tomes can be anywhere from 1-3 skills, and are base 500 experience, with +10xSkill level. (ie, if i have skill level 50 in crafting, then I would get 10x50=500+500=1000 experience total from the tome)
----Middle level colony tomes can be anywhere from 1-3 skills, and are base 1,000 with +10xSkill level
----Hardest level colony tomes can be anywhere from 1-4 skills, and are base 2,500 with +20xSkill level
---Upgraded Tools
----There are 8 upgraded tools. Only 3 can be gotten from middle colony, but all 6 can be gotten from hardest.
----Middle colony upgradeable tools are the harpoon, chisel, axe sharpener, and hammer. Upgraded Harpoon gives 10% chance for catching 2 fish at a time, as well as giving +1 invisible fishing (stackable with familiars). Upgraded chisel gives 5% chance for turning 1 uncut gem into 2 cut gems, as well as giving +1 invisible crafting. Axe sharpener can be used on axes to sharpen them (obviously). Sharpened axe can not be traded, but after chopping 1000 logs, it is dull again. It also gives 5% chance of getting two logs in one swing, and gives +1 invisible woodcutting. Upgraded hammer gives 5% chance for being able to make an item with 1 less bar (ie, Plate normally is 5 bars, I have a 10% chance of only having to use 4 bars), and +1 invisible smithing.
----Hardest colony upgradeable tools are mining tip, trimmed chef's hat, gilded tinderbox, and marble hammer. Mining tip can be placed on any pickaxe, and after 1000 swings, falls off into your inventory. It gives you a 5% chance of getting two ores from a rock, a +5 experience for each ore mined, and +1 invisible mining. Trimmed Chef's hat gives +10 experience in cooking, and +1 invisible cooking. Gilded tinderbox insures you light a log on the first try, as well as +5 experience for each log lit, and +1 invisible firemaking. Marble hammer gives +5 experience in construction, and when constructing items that require marble, magic orbs, or gold leaf, there is a 50-50% that when creating, you won't need the marble, magic orb, or gold leaf, plus +1 invisible construction. (For each item needed, so if I need 2 gold leafs, there is a 25% chance I will use neither, 50% chance for one, and 25% chance for both.)


Anyway, I think thats it.
C/C?
count sadath
For construction, planks are oak, teak, and mahogany. So instead of cutting willows and maples, you'd cut teaks and mahogany. Besides the lvl for mahogany isn't too hard to get.
Otter
We work well together.

I think a better reward in Mining would be instead of double ore it gives a 10-25% chance that you mine the ore on first tap. Same with the axe

Silver
QUOTE(count sadath @ Aug 5 2008, 07:39 PM) *

For construction, planks are oak, teak, and mahogany. So instead of cutting willows and maples, you'd cut teaks and mahogany. Besides the lvl for mahogany isn't too hard to get.

@@@@@@@@@@@@@@@@@@@@@
biggrin.gif
Mahoganys and Teaks don't grow in the snow :-\
ddsp11
willows and maples dont either tongue.gif You'd just have to get the logs from somewhere else, thats all
OFF TOPIC: 666th post, im evil >:D
Overdoziz
QUOTE(Aaron)

Upgraded chisel gives 5% chance for turning 1 uncut gem into 2 cut gems.

This better not include Onyx gems mellow.gif
But the rest looks nice.

It's Fremennik btw wink.gif
bling_masta8
not a bad idea, have u put it in the suggestion forums on rs?

tinderbox (g) sounds weird though... XD.gif
toe76
QUOTE(Silver @ Aug 5 2008, 06:56 PM) *

(The easiest set's handyman left for higher pay, the middle set's handyman is unable to work due to a woodcutting accident, and the hardest set's handyman was eating by wild beasts.)

"Mr. Lion, would you please pass the potato salad?"

Other than that grammer mistake, it looks very well thought out. But maybe more quantitive on the items needed to complete a task? Three 1000 experience tomes seems a bit much for some puny tin ore.
Otter
QUOTE(bling_masta8 @ Aug 7 2008, 10:06 AM) *

tinderbox (g) sounds weird though... XD.gif


For those rollers and controllers who need to show status in the New World.
This is a "lo-fi" version of our main content. To view the full version with more information, formatting and images, please click here.
Invision Power Board © 2001-2010 Invision Power Services, Inc.