Maarten
Jul 2 2009, 08:04 PM
So, lately Jagex updated the agility skill a whole lot. First they improved the advantage you gain from it when running, so it's now actually quite useful to train agility. After they updated that, they remembered agility was actually extremely boring, frustrating and very time consuming. So they upgraded the existing courses. Wow, they may even have made the skill be useful and a bit more fun!
So, did it have any effect on you? Do you actually like agility now, and/or do you train it?
Overdoziz
Jul 2 2009, 08:12 PM
For me agility hardly changed. The added some new obstacles to excisting courses for people with 85+ agility. Since I have level 70, I am not able to use it. Also the new agile clothing is really nice but again it;s 85+ which is great for people who actually have that level in agility, but not for me.
The running changes did affect me quite some bit, but not in a way that I want to train agility more. Why would I train it to a higher level if I'm satisfied with the recharging rate of my energy as it is?
To me agility is still the skill which requires alot of attention and concentration for not alot of xp which isn't my cup of tea. Unless they make training it somehwta more exciting or rewarding (Cash, valueable items?) I won't train it alot
Spire
Jul 3 2009, 12:57 AM
I like the updates, because I don't have to worry about running out of potions. If I really wanted to, I could stay at ape atoll until 99, with no need to leave. But I'd get a little too bored

I also think Jagex needs to make a new purpose for energy potions because I have about 400 Super Energy(4) potions sitting in my bank which would never sell in the Ge. At 82 agility I never go below 95 at Ape Atoll, rendering energy potions useless.
I continue to like agility, and continue to train it.
So i nulled
kreotis
Jul 3 2009, 08:03 AM
I haven't raised my agility level in so long that the last time I did the old skill icons were still in use. Maybe even longer. Training methods havn't changed a bit since then either. They really need to add different ways to train it other than courses, and add a different type of benefit(s) that could be derived from the skill in order to make it worthwhile/convince people that they must raise it to a very high level. I'm level 62 and Ive never even had an experience or thought whatsoever come across my mind to try and suggest/entice me to raise it. Agility remains in the same boat as the Firemaking skill, albeit not as many 99s even to this day due to the non-buyable aspect of it.
I don't see what the craze over the rest feature is for either. I haven't had the need to use it yet as my run energy doesn't drop below 50% even whilst intense gameplay.
Barak
Jul 4 2009, 09:54 PM
you're crap @ making these sort of things, maarten
I am me and only me
Jul 4 2009, 11:48 PM
Maybe if you just killed things faster you wouldn't have to run after them.
Arturo
Aug 6 2009, 04:13 AM
I always liked agility. I really haven't dedicated time to it but since i am f2p now it doesn't really affect me anymore

.
Scoop_Chris
Aug 23 2009, 01:59 AM
I want to get 90 agility, but I can't even commit to 70

I will eventually, maybe in a few years
Cloud
Aug 23 2009, 02:54 AM
It seemed cool at first when they update existing courses, but after a few rounds, it's like every other course; it's repetitive and gets boring again. The update to energy was nice, though.
Spire
Aug 23 2009, 03:49 AM
Wtf are you all talking about? Agility is awesome. Come train with me ploks.
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