http://www.gamespot.com/pc/strategy/comman...clk=&page=1http://www.businesswire.com/portal/site/go...amp;newsLang=en
And I thought they said Mammoth Mk.2 Tanks were impractical huh?
Thoughts?
EDIT: Oh and this, a little discussion I had with someone who initially showed it to me:
QUOTE
--: one thing though.... seems they are going with RA3 style cliffs again, judging by the cliffs in the BG
Caescen: I wonder how the scaling is supposed to be though.
--: still unrealistic I suppose
Caescen: First you got a giant walking base, or whatever it is, then you got tiny tanks, a little bigger titan/wolverine, a HUGE MOTHER FAWKING SHIP NEXT TO THE BATTLE, and some ramp 10x bigger than the cliffs.
--: The infantry-like Nod things appear to be robots with energy shields
--: and yeah huge ramp
--: its a superstructure
Caescen: I'm betting it is also used as a missile silo.
--: lol
EDIT 2:
Perhaps some of you have done a survey thing from EA that was sent to your e-mail a number of weeks ago? Well, nevertheless they took all the ideas from that and put it in:
Mobile bases, class system, five-on-five multiplayer, persistent experience points and co-op campaigns.
I'm wondering how it works out. Does sound more original than what EA usually throws at us. What I'm more wondering about is what they're going to do with the story this time, Command and Conquer 3's and Kane's Wrath's were a little pathetic.

EDIT:
Main website: http://www.commandandconquer.com/cnc4/index.htmlJust looked there. Kane looks evil. He has RED GLOWING EYES.
He so went cyborg.
And the black hand dude here:
http://www.commandandconquer.com/cnc4/pressrelease.htmlSo has a smiley on his helmet.
